Showing posts with label Mordheimish. Show all posts
Showing posts with label Mordheimish. Show all posts

Monday, January 2, 2017

2016 in review

Another year done: largely a good one for me on the hobby front. Definite highlight: running my first substantial campaign. The Sinastras IV campaign saw eleven games, with some truly memorable ones among them: last stands, 'dungeon' crawls, and ultimately a grand betrayal.
Another highlight was running Pulp Alley at the revived Briscon. I do enjoy showing off the game and the stuff that I work on.
Pulp Alley was, once again, the most played game for me. Twenty-six games, playing 1930s pulp, gothic sci fi, Cthulhu, superheroes and even Wars of the Roses!

There wasn't a lot else: four games of To the Strongest and two games of Force on Force.

Blogging was up and down this year: the motivation really lagged in the second half of the year. But an average of one post a week is fairly solid.

Painting: least to most.

A couple of Battlefront Germans.
A couple of Grumpy Indonesians (for To the Strongest).
Three Khurasan Vikings (To the Strongest again).
A trio of Pulp Figures - the Nazis are coming!
An array of bits for medieval horror.
I had grand ideas for this using Pulp Alley, but it never really got off the ground. Bought much more than I painted. However, I picked up many Mordheim sculpts that I have loved and wanted for a long time!

Perry Wars of the Roses.
And, once more, a solid array of sci fi bits.
Obviously driven by the needs of the campaign, but more and more, this is what I enjoy doing.

And the pile of shame: stuff purchased but not painted.
Definitely not one of the highlights of 2016. I bought into a couple of new projects (Wars of the Roses and Mordheim-ish stuff), plus the usual ooh-shiny syndrome, mainly for sci fi. If I can resist the lure of new projects next year, maybe I'll have a chance of painting more than I purchase.

What's in store for 2017? As always, we shall wait and see. Ideas at the moment:

  • It looks like we could be doing a Pulp Alley Wars of the Roses campaign at the club, so expect to see more of this.
  • A couple of mates are talking a 15mm Normandy campaign (thus the two Germans above).
  • The sci fi will definitely keep happening - so many miniatures to paint and ideas bubbling away!
  • I painted quite a bit of Russian Civil War in 2014, but it never really got traction. The main issue, I think, was rules. Tried Red Actions, which are good rules, but a bit slow-moving for what I'm looking for. But I picked up Osprey's The Men Who Would Be Kings, thinking it might be adaptable. A month later, I found someone else on the web who'd done exactly the same thing, so this might have some legs!
Well, if you've read that far, happy new year!


Monday, June 6, 2016

Pulp Alley Horror

The new Horror deck from Pulp Alley arrived last week and it looks like lots of fun. I prepared a bit of a welcoming committee!
When you interact with a horrific thing (character, peril or plot point), you have to roll a Health check. Fail and you draw a card. There are all sorts of tantalising results!
And here's the welcoming committee close up.
For a long time, I've wanted to horror fantasy: I loved GW's Mordheim figures, but never had the cash for them at the time. Frostgrave sparked the same kind of interest, but no one in my gaming group jumped at it. But when I read about the horror deck, I thought it was time to pull the trigger! Frostheim (or Mordgrave) Alley! I had a dig through my lead (and plastic) pile and discovered I have a decent array of figures for the project.

A Mantic ghoul, a Frostgrave cultist, a Warhammer Quest rat (I have at least one of these for every Pulp Alley setting I've built!), and Heresy Miniatures' Dark Lord. I got him as a freebie with an order and didn't have a clue how I'd use him. Now he's my leader for the Cult of the Purple Something or Other...

So, what do you think: Frostheim or Mordgrave?