Tuesday, April 19, 2016

Intercept - a Pulp Alley Game

While Romulus Decima has been fighting Necrons, Farov Payne, the Lamenter Scout, has been getting acquainted with his own breed of xenos.  He's been fighting Tau: raids and recon. Now the Tau are pulling out, and he's been assigned to intercept a small force that is on it's way to a neglected landing platform. They are appear to be carrying some valuable cargo: technology? intel? There's only one way to find out!
The Tau have to travel from the top right to the bottom left corner. (I had to grab some club terrain, which doesn't completely blend in with the game mat. Sorry, purists!)
The nefarious scout sets an explosive charge next to a plot point!
Tau and scouts end up on opposite sides of the rock. Who's going to stick their head out first?
The Tau close in on their exit point.
But some exceptional scout shooting means only the Tau leader is left!
He proceeds to singlehandedly take the scouts apart, leaving bodies everywhere and wandering off the table with the major plot point! Another hard day for the heroes.

Continued...

6 comments:

  1. "He proceeds to singlehandedly take the scouts apart, leaving bodies everywhere..."

    LOL!!! I hate it when that happens.
    Great report, good to see those cool scouts in action

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    1. The Tau was a melee machine! But yes, it was good to see them in action (one of my mates was using them).

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  2. Great! I see you are having quite a nice time with Pulp alley, I most definitely must give it a try!

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    1. Yes, we really enjoy it. Far and away my most played game for the last couple of years. It really encourages narrative gaming. It's not to everyone's tastes, but you definitely should give it a go!

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  3. Very cool. I put a link in to my weekly battle roundup:
    http://beast44a.blogspot.com/2016/05/battles-of-week-1-may-2016.html

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    1. Thanks, and that's a great idea to be doing. I'll add you: I do love discovering new battle reports.

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