Rumours of a priceless archaeological treasure. Wealth beyond imagining. A tomb robber trying to sell off the wonder he has unearthed in the desert. And so they come, drawn like insects to the light.
I introduced three new players to Pulp Alley at the club the other week. Between keeping the game moving and taking photos, I lost some of the details of what was going on. So here's a quick summary of the game.
Each player had to discover the identity of the tomb robber before they could question him about the treasure's whereabouts (in game terms, they had to complete a minor plot point before proceeding to the major one).
The adventurers entered from the bottom right corner, the mad scientist from the top right, and the spies from the top left.