It should be a simple exchange: cash for treasure. But human nature being what it is, you can never be sure. Best to bring some back-up to help things run smoothly...
Dr Veruckthaar with a treasure to sell, Jack Sampson with the crates of money to buy it. Theoretically, they are there for a straightforward exchange. Veruckthaar is supported by the cultists, and Jack has brought the tramp steamer crew with him. Each player had two secret objectives - a major one worth two victory points and a minor one worth one victory point.
The game began with Jack and Veruckthaar facing off across the market: Jack with the crates (middle bottom) and Veruckthaar with the treasure (upper right).
Jack faced multiple attackers early on; the scientist's robot and then cultists.
At this point, Jack and the cultists opened tentative negotiations over an exchange of cash for treasure. The negotiations never really went anywhere - the voices were generally drowned out by a steady fusilade of fire the two leagues were trading!
So, who was doing what? Dr Veruckthaar's primary objective - grab the cash. His secondary objective - kill the leader of his ally (if the card doesn't make sense, it's because of a last minute change of leagues). His score: 0! Rhys never recovered from the completely unexpected duplicity of his 'friend'.